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From Criss-Crosswords to Scrabble — The Invention Story

11 min read Word Finder

Every Scrabble game you have ever played traces back to a single unemployed architect in Queens, New York, trying to invent something during the Great Depression. Alfred Mosher Butts combined his love of crossword puzzles with a statistical analysis of letter frequency, creating a game that was rejected by every game company in America — before eventually becoming one of the best-selling board games in history.

1938

First prototype created

1948

Commercial production begins

0

Game companies interested initially

150M+

Sets sold worldwide

Alfred Butts and the Great Depression

In 1931, Alfred Butts was laid off from his architecture firm during the economic collapse. With time on his hands, he studied the American game market and identified three categories: number games (dice), move games (chess), and word games (anagrams). He saw an opportunity for a game combining skill with the crossword puzzle format that was sweeping America in the 1920s-30s.

💡 The Method

Butts spent months counting letter frequencies on the front page of the New York Times. He tabulated how often each letter appeared, then created a tile distribution and scoring system that reflected real English usage. E appeared most? Give it 12 tiles but only 1 point. Z appeared rarely? Give it 1 tile but 10 points.

The Name Changes

YearNameCreatorStatus
1933LexikoAlfred ButtsLetter-drawing game (no board)
1938Criss-CrosswordsAlfred ButtsAdded crossword board — full game concept
1948ScrabbleJames BrunotBrunots wife suggests the name for commercial launch
1953Scrabble (mass)Selchow & RighterName becomes globally recognised

The Rejection Years

Between 1938 and 1948 — a full decade — Butts tried to sell Criss-Crosswords to every major game company in America. Milton Bradley, Parker Brothers, and others all rejected it. The common complaint: too intellectual, too slow, not enough mass appeal. Butts eventually gave up on commercial production and made sets by hand for friends.

Milton Bradley rejection: Too complicated for mass market — ironic given it would sell 150 million units

Parker Brothers rejection: Not enough action or visual appeal — they wanted faster-paced party games

Self-production: Butts made ~200 sets by hand between 1938-1948, selling to friends and acquaintances at cost

The Brunot connection: James Brunot, a social acquaintance, saw the game at a dinner party and immediately recognised its commercial potential

James Brunot Takes Over

In 1948, Brunot offered Butts a royalty deal: Brunot would handle all manufacturing and sales; Butts would receive a per-set royalty. Butts, exhausted from a decade of rejection, agreed. Brunot refined the board design, renamed the game Scrabble, and began hand-producing sets in his Connecticut home.

🧩 The First Year of Scrabble

1

1948: Brunot produces 2,400 sets in his living room — loses money on every one

2

1949: Production increases slightly — still not profitable, word-of-mouth growing

3

1950-51: Slow steady growth — Scrabble appears in small shops and bookstores

4

1952: A Macy's executive plays Scrabble on vacation — orders sets for the department store

5

1953: Orders explode to 4,500 sets per WEEK — Brunot licenses to Selchow & Righter

Key Takeaways

✓ Summary

How Alfred Butts invented Scrabble during the Great Depression.

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