Scrabble Word Finder

Words Containing Double M (MM)

Anagram · Word of the Day

5 min read

MM words tend to be longer and more impressive than other double-letter words. While BLUFF and CLIFF keep things short, MM naturally gravitates toward 6-8 letter words — HAMMER, MAMMOTH, SWIMMING, COMMAND. This makes MM one of the best double-letter pairs for reaching bingo length, and each M contributes a solid 3 points to the total.

MM at a Glance

6 pts

MM base value (3+3)

160+

Valid MM words

6–8

Typical word length

Top Scoring MM Words

Word Points Length Notes
FLAMMABLE189F(4) + B(3) + bingo
MAMMOTH167H(4) + double MM
SWIMMING168W(4) + bingo territory
COMMAND147C(3) + D(2) + bingo
SHIMMER147H(4) + bingo candidate
STAMMER117Common tiles, bingo
HAMMER136H(4) + very common
MAMMAL126Triple M word

Short MM Words for Tight Boards

While MM prefers longer words, these shorter options work when space is limited:

JAMMY19 pts HAMMY15 pts YUMMY15 pts MAMMA11 pts COMMA11 pts GAMMA10 pts DUMMY13 pts GUMMY13 pts

MM Strategy Tips

MM is a bingo machine: SWIMMING, COMMAND, SHIMMER, STAMMER, DRUMMER, MAMMAL — MM words naturally reach 7+ letters. If you draw two M's, think bingo first before settling for a shorter play.

Use -MMING for verb extensions: SWIM→SWIMMING, HUM→HUMMING, DRUM→DRUMMING. Any verb ending in M doubles it before -ING. Keep -ING tiles if you have M on your rack.

-MMY endings pair with power tiles: JAMMY(19), HAMMY(15), YUMMY(15), DUMMY(13) — the Y(4) suffix plus a high-value front consonant makes 5-letter -MMY words punch well above their length.

Place M on Double Letter Score: M at 3 points becomes 6 on DLS. With two M's in the word, that is potentially 9 points from the MM pair alone on one premium square. Look for DLS alignment.

MM Pattern Groups

-MMER Words

HAMMER, SHIMMER, STAMMER, SUMMER, GLIMMER, SWIMMER, DRUMMER

-MMING Words

SWIMMING, HUMMING, DRUMMING, TRIMMING, SLAMMING, JAMMING

-MMAND Words

COMMAND, COMMANDO, COMMANDER, DEMAND (archaic), RECOMMEND

-MMY Words

JAMMY, HAMMY, YUMMY, DUMMY, GUMMY, TUMMY, MUMMY, RUMMY

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Building Your Word Arsenal

The difference between a 300-point game and a 400-point game often comes down to vocabulary depth. Players who invest time studying valid Scrabble words consistently outscore those who rely solely on common everyday vocabulary. The words on this page represent a focused subset of the Scrabble dictionary that you can realistically memorise and deploy in competitive play.

Start by identifying which words on this page you already know. Then focus your study time on the unfamiliar ones — particularly those with high point values or unusual letter combinations. The goal is not to memorise the entire dictionary but to build a working vocabulary of 5,000-10,000 words that covers the most common game situations.

Consider keeping a word journal where you record new discoveries from each study session. Writing words down activates different memory pathways than simply reading them. Many tournament players carry small notebooks and review their most recent additions during breaks between rounds.

Applying These Words in Real Games

Knowing a word exists and successfully playing it in a game are two different skills. The bridge between them is pattern recognition — training your brain to spot opportunities for specific words when you see certain tile combinations on your rack. This comes through deliberate practice rather than passive memorisation.

When you study the words on this page, visualise how they would fit on a Scrabble board. Which premium squares could they reach? What letters would they need to hook onto? How many tiles from a typical rack would they consume? This kind of active visualisation builds the neural pathways that fire automatically during timed games.

One effective technique is to take each word and mentally construct the rack you would need to play it. Then ask yourself: if I drew those tiles, would I recognise the word opportunity immediately? If the answer is no, that word needs more study time. If yes, move on to the next unfamiliar word in your list.

Tournament players often practice with a specific study goal — for example, spending one week focused exclusively on 5-letter words containing a particular letter pattern, then the following week on 6-letter words. This structured approach prevents the overwhelm of trying to learn everything simultaneously.

Advanced Rack Management

Elite Scrabble players think in terms of rack leave — the tiles remaining after each play. A good rack leave balances vowels and consonants (ideally 3-4 consonants and 2-3 vowels), retains common letters like S, E, R, T, and avoids duplicates. Every word you play should be evaluated not just by its score but by what it leaves you to work with next turn.

The concept of synergy applies to Scrabble tiles just as it does to other games. Certain tile combinations work together beautifully — for example, holding ING or TION or NESS makes it easier to find 7-letter bingos. Conversely, holding double or triple copies of the same letter severely limits your options and often forces an exchange.

Tile tracking becomes increasingly important as the game progresses. By the midgame, you should have a rough idea of which high-value tiles remain in the bag. In the endgame (fewer than 7 tiles left in the bag), precise tracking allows you to deduce your opponent's exact rack and play accordingly — blocking their best plays while maximising your own remaining scoring opportunities.

Consider the concept of turnover — how many tiles you draw from the bag each turn. Playing 5-6 tiles per turn cycles through the bag faster, giving you more chances to draw premium tiles. Conversely, playing single-tile or two-tile words slows your turnover and reduces your overall access to the tile distribution across the full game.

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